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Post by Nootau on Sept 19, 2007 15:15:11 GMT -5
So. We should establish what should go on in a wolf fight, right? People have so many arguements with them, how many dodges, how many this-or-thats. How about just establish the winner from the beginning, and never fight when you're Ooc-ly angry or misunderstood. Because you can not be "good" at fighting wolves, I mean, you're just not doing anything physical. Does that sound good or..?
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Post by Snowcap on Sept 19, 2007 18:49:17 GMT -5
I like it better when it's just random. Like, whoever has the more agressive character or better motive to fight. But I think you should PM your opponent's player while the fight is going, so that you know what the person is going to make their charrie do. I'm not sure. For brawls like Snow's and Nootau's I don't think that that is neccesary, but for death fights it is.
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Post by Mint on Sept 22, 2007 20:35:08 GMT -5
*Too lazy to make an account right now, but thinking of joining later. It's minteh * I always say only three dodges in a row. I hate limiting dodges for the entire fight though, because it makes them rather short and uninteresting.
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Post by Nootau on Sept 23, 2007 10:44:48 GMT -5
For a death fight, well, I guess it should be somewhat predetermined, but as long as the fighting is realistic and reasonable, I guess it works. Also, if someone wants to make a new character and not have their old one too, they can just have them die.
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